Xiaomi 17 Pro Max sold so well that the company is now confident it’ll have to keep selling phones with displays on the back. Releasing a truly different smartphone in 2025 is challenging, but Xiaomi managed to pull it off. The company released the Xiaomi 17 Pro and 17 Pro Max, which feature secondary displays on the back, and that move appears to have been a success. Xiaomi will continue making phones with secondary displays on the back During a livestream (source in Chinese) on Weibo, Xiaomi’s president Lu Weibing said the company will continue to feature Dynamic Back Displays on its future flagship smartphones. He said that the company is already planning to increase its R&D investments to ensure quality improvements of the displays that will be featured on Xiaomi’s next-generation smartphones. The decision is based on the success of the Xiaomi 17 series, which the company claims was a massive success, and saw a 20% increase in sales compared to last year. The greatest hit is the Xiaomi 17 Pro Max, which set a first-day domestic sales record. What does the rear display serve for Unlike Apple’s iPhone 17 and 17 Pro Max, the Xiaomi 17 Pro and Xiaomi 17 Pro Max utilize the so-called camera plateau and feature secondary displays on it. It is a 2. 66-inch OLED display with 904 x 572 pixels resolution, up to 120Hz refresh rate, and brightness hitting 3, 500 nits. Similar to modern flip phones’ cover screen, it supports personalized wallpapers, a few widgets, a selfie viewfinder, and a few more features. Receive the latest Android news By subscribing you agree to our terms and conditions and privacy policy. Considering Xiaomi’s latest announcement, it wouldn’t be a surprise to see a bigger display with more features on what could be the Xiaomi 18 series. Lu Weibing said that the company is working on updates to the current generation’s displays. One of them should add a real-time translation feature to the device. Would you like to have a rear display on your phone? Yes, I’d love it Yes, but only if it has good features No, I don’t want more displays Yes, I’d love it 0% Yes, but only if it has good features 0% No, I don’t want more displays 0% No other mainstream smartphone has a similar display on its back. Nothing’s Phone (3) sports a proprietary Glyph Matrix display on the back, which can be used for a few micro games and some limited features. Committing to a standout feature is admirable One of my biggest irks with features like Xiaomi’s secondary display is that they are often one-time endeavors. Many companies try some crazy ideas and never stick to them long enough to make them work. That’s why Xiaomi’s commitment to the rear display is admirable. I’m still not sure how useful such a feature is, but now at least we know it has a future. “Iconic Phones” is coming this Fall! Relive the most iconic and unforgettable phones from the past 20 years! Iconic Phones is a stunningly illustrated book we’ve been crafting for over a year-and it’s set to launch in just a couple of months! Iconic Phones: Revolution at Your Fingertips is the ultimate coffee table book for any phone enthusiast. Featuring the stories of more than 20 beloved devices, it takes you on a nostalgic journey through the mobile revolution that transformed our world. Don’t miss out-sign up today to lock in your early-bird discount! LEARN MORE AND SIGN UP FOR EARLY BIRD DISCOUNTS HERE Buy 3 Months, Get 3 Free Visible+ Pro up to $135 savings on Verizon’s fastest 5G We may earn a commission if you make a purchase Check Out The Offer Follow us on Google News Recommended Stories FCC OKs Cingular\’s purchase of AT&T Wireless.
https://www.phonearena.com/news/xiaomi-will-continue-making-phones-with-rear-displays-after-the-17-pro-max-breaks-sales-records_id174942
Category Archives: electronics
Firmware Notice: Speedlite EL-1, EL-5 and ST-E10
**Firmware Notice: Speedlite EL-1, EL-5, and ST-E10**
Canon has released new firmware updates for the Speedlite EL-1, EL-5, and ST-E10 transmitter. Although this is a small update, it could be very beneficial for anyone using these Speedlites.
**Firmware Versions:**
– EL-1: Version 1.1.0
– EL-5 and ST-E10: Version 1.2.0
This update improves wireless communication stability, enhancing the performance and reliability of your Speedlite units.
You can download the firmware update [here](#).
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**Canon Speedlite EL-5**
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**About the Author:**
Craig is the founder and editorial director of Canon Rumors. He has been writing about all things Canon for more than 17 years. When he’s not writing, Craig enjoys shooting professional basketball and traveling the world in search of his next wildlife adventure. The Canon EOS R1 is his camera of choice.
https://www.canonrumors.com/firmware-notice-speedlite-el-1-el-5-and-st-e10/
ROG Xbox Ally and ROG Xbox Ally X: The long-awaited Xbox handheld is almost here
Late last week, I attended an ASUS preview event for the ROG Xbox Ally and ROG Xbox Ally X. I spent a little over an hour with both products, focusing most of my playtime on the ROG Xbox Ally X.
The ROG Xbox Ally and the ROG Xbox Ally X truly feel like the long-awaited Xbox handheld that people have been clamoring for over many years. With so many handheld devices already supported in the current console ecosystem, it can be tough to decide on yet another handheld—especially with the upcoming Switch 2, PlayStation Portal, and the Steam Deck all vying for attention.
Even the original Switch still boasts a plethora of games confirmed for it, which has led many to hesitate on purchasing the Switch 2 until more exclusives are released for Nintendo’s latest console.
Handheld consoles have been my major timesink since I was young, but over the years, many devices have felt less than optimal for extended play sessions—often leading to aching hands or sweaty palms. Getting my literal hands on the ROG Xbox Ally X felt incredibly natural. The contours and shaping fit perfectly. It seemed as if ASUS had taken an Xbox Wireless Controller’s grips and placed them onto the ROG Ally to create the ROG Xbox Ally.
Having tried the Steam Deck before, I initially liked its handling, but I was hesitant because I knew my hands would likely cramp or ache due to its grip shape. I remember needing to switch hands every few minutes because of its unwieldiness. With the ROG Xbox Ally X, however, it felt comfortable—nice to hold for longer periods without fatigue.
The first game I tried on the ROG Xbox Ally was *Hades*. Although I had never played it before, it ran extremely smoothly, allowing me to keep pace with the enemies, projectiles, and environments throughout each room I completed.
On the ROG Xbox Ally, available games included *Hades*, *Hollow Knight: Silksong*, *Balatro*, and *Tony Hawk’s Pro Skater 3 + 4*—mostly less graphically intensive titles. I attempted to launch *Hollow Knight: Silksong*, but Wi-Fi issues at the event prevented me from getting it running. This was unfortunate since I have over 80 hours in *Silksong* and was eager to see how it would perform compared to the Nintendo Switch 2.
Moving on to the ROG Xbox Ally X, the available titles included *Doom: The Dark Ages* and *Clair Obscur: Expedition 33*, both more graphically demanding games.
Initially, *Doom: The Dark Ages* experienced stuttering and lag. However, after tweaking a few settings—turning off ray tracing and path tracing—it ran excellently. I’m not particularly obsessive about frames per second or graphical fidelity, but it was impressive to see a recent *Doom* entry running steadily at 120 FPS in my hands. Honestly, my eyes probably wouldn’t have noticed much difference if I had opted for 60 FPS instead.
For comparison, I played *Pokémon Unite* for hundreds of hours before discovering I was actually playing it at 30 FPS, not the 60 FPS many players enjoyed.
Next, I tried *Expedition 33* on the Ally X. I ran around quickly, skipping dialogue where possible, to reach an early one-on-one fight scenario and test the timing of the counter mechanic—a feature known to be challenging on handhelds due to timing precision.
Getting accustomed to the gameplay mechanics and parries, I tackled the fight again and landed counters with impressive precision—including a triple counter during an enemy onslaught. The timing had little margin for error, yet I was able to seamlessly decipher my foe’s openings.
The ROG Xbox Ally X excels and shines in its lightweight design, handling, grip, contours, and grooves—making it well-suited for extended play sessions. Its large battery life also supports longer usage without interruption. Physically, it represents a massive upgrade from the original ROG Ally and even the ROG Ally X, primarily due to these ergonomic improvements.
Additionally, the Ally X can be connected to a large television screen for console-style play, although I only had the chance to experience it in handheld mode during the event.
Overall, the ROG Xbox Ally X feels like the handheld Xbox fans have been waiting for, blending powerful performance with thoughtful, comfortable design.
https://www.shacknews.com/article/146353/rog-xbox-ally-preview
