ASEAN Digital Content Summit 2025: Region’s games industry needs fewer silos, more collaboration and shared talent

Industry at Another Transition Period: Southeast Asia Must Seize the Opportunity

Despite recent layoffs, Triple-A game flops, and a lingering negative perception of the gaming industry, sales continue to rise in Southeast Asia. “Sales are just going up,” said Saranpat Sereewiwattana, Vice President of the Thai Game Software Industry Association. He shared these insights during the “Associations Driving Industry Synergy” panel at the ASEAN Digital Content Summit held from September 3-7 in Johor Bahru.

The panel, moderated by Don Baey, Chairperson of the Singapore Games Association, included Saranpat along with Ken Natasha, Operations and Strategic Partnership Manager at Asosiasi Game Indonesia (AGI).

### Collaboration and Talent Development: The Next Step for ASEAN

Saranpat emphasized that Southeast Asia’s next big move in game development is clear: **collaborate more, especially on talent.** With generative AI already lowering the cost of game production, ASEAN studios can offload routine tasks to AI—under human supervision—and focus their human resources on ideas and game design.

“We are now at another transition period in the gaming and animation industry,” Saranpat said, drawing parallels to past upheavals such as the launch of the App Store and the rise of game development platforms like Unity and Unreal Engine. He urged ASEAN companies to seize this disruption before the industry settles into a new status quo and opportunities slip away.

### Indonesia: A Huge Market with a Small Workforce

Ken Natasha highlighted a striking disparity in Indonesia’s gaming scene: nearly 300 million people make up the audience, yet only about 3,000 individuals work in the local video game industry. While the sector has grown over the past two decades, significant expansion only started post-2016. Recently, the country sees between 10 to 20 new studios emerging annually.

One challenge Indonesia faces is the absence of large gaming companies establishing offices locally, which limits the transfer of best practices and expertise to local talent. As Ken noted, “Everyone had to self-learn.”

Funding remains a significant barrier. Although Indonesia’s Ministry of Creative Economy provides some support, it often falls short of covering even the development of game prototypes. Ken expressed hope for greater regional collaboration to support small studios in prototype development and market testing.

### Learning and Growing Together Across ASEAN

Saranpat agrees that ASEAN should act as a unified community. “Countries have backed games at different times and in different ways, so learning from one another should be the starting point,” he said.

He stressed the importance of collaborative talent development to prepare young people for the industry’s future. A major issue is the disconnect between industry curricula and actual market needs—students graduate only to find the industry has evolved beyond their training.

Thailand offers a promising example: for the past four years, a national gaming and animation pipeline program has invited students to submit projects, compete nationally, and connect with peers from across ASEAN and beyond. Participants receive guidance from industry professionals to better navigate the post-graduation landscape.

### Attracting Talent and Changing Perceptions

Ken pointed out that attracting talent remains one of the biggest challenges. “The video game industry is not as sexy as the IT industry,” she said. She emphasized the need to educate and familiarize young people with gaming careers early on.

Since mainstream education rarely addresses the gaming industry, aspiring developers often gain experience through extracurricular programs like “game gyms.” Within a year, successful participants may form their own studios and participate in events such as the Indonesia Game Developer eXchange (IGDX), an annual government-supported gathering.

### Facing Uncertainty and Looking Ahead

With ongoing speculation about AI’s impact and persistent funding and talent gaps, Ken admits there are no clear answers yet. However, she stresses the importance of adaptability: “I have no idea how all this uncertainty is going to turn out, but we know that this is happening now. The most important thing is that we need to find ways to be on top.”

Clearly, ASEAN’s gaming and animation associations have a crucial role to play in helping the ecosystem stabilize and thrive. The question remains: who will step up to lead the way?

*By fostering collaboration, bridging talent gaps, and embracing new technologies like generative AI, Southeast Asia’s gaming industry is poised at a pivotal moment. Seizing this opportunity could usher in a new era of creativity, growth, and global impact.*
https://www.digitalnewsasia.com/digital-economy/asean-digital-content-summit-2025-regions-games-industry-needs-fewer-silos-more

This AI predicts your disease risks 10 years in advance

### This AI Predicts Your Disease Risks 10 Years in Advance

**By Mudit Dube | Sep 18, 2025**

A team of scientists has developed a groundbreaking artificial intelligence (AI) tool capable of predicting an individual’s risk for over 1,000 diseases. The innovative system, dubbed **Delphi-2M**, can forecast health changes up to a decade in advance. The research, published in the journal *Nature*, highlights the potential of generative AI to model human disease progression on a large scale.

### How Delphi-2M Works

Delphi-2M uses algorithmic concepts similar to those found in large language models (LLMs). It predicts the likelihood of developing diseases such as cancer, diabetes, heart disease, and respiratory disorders by analyzing key “medical events” in a patient’s history—like diagnosis dates—and lifestyle factors, including obesity status, smoking or drinking habits, age, and sex.

The AI was trained on anonymized patient data from two major healthcare sources: the UK’s Biobank study, comprising 400,000 participants, and Denmark’s national patient registry, which includes 1.9 million patients.

### Potential Impact on Personalized Healthcare

Delphi-2M predicts health risks expressed as rates over time, much like weather forecasts. According to Ewan Birney, interim executive director of EMBL, patients could benefit from the tool within a few years. He envisions a future where clinicians use AI tools like Delphi-2M to identify major health risks early and suggest lifestyle changes to mitigate them.

This marks a significant step forward in personalized healthcare and disease prevention strategies.

### Advantages Over Existing Methods

Birney also emphasized Delphi-2M’s superiority compared to current risk assessment models such as Qrisk. Unlike single-disease models, Delphi-2M can assess multiple diseases simultaneously and provide predictions over an extended time frame.

The research team noted that Delphi-2M’s accuracy in predicting disease rates based on an individual’s past medical history rivals that of existing single-disease models.

### Future Prospects: Revolutionizing Healthcare with Generative Models

Professor Moritz Gerstung from the German Cancer Research Center described Delphi-2M as a major advancement in understanding human health and disease progression. He believes generative AI models like Delphi-2M could eventually personalize care and anticipate healthcare needs on a much larger scale.

This breakthrough underscores the transformative potential of AI tools in predicting individual health risks and enabling proactive healthcare management.

*Stay tuned for more updates on how AI is shaping the future of medicine and personalized health.*
https://www.newsbytesapp.com/news/science/delphi-2m-ai-tool-predicts-risk-of-over-1-000-diseases/story