Real estate stocks advance as October rate cut odds rise, earnings meet Wall Street expectations

**Real Estate Stocks Advance as October Rate Cut Odds Rise, Earnings Meet Expectations**

Real estate stocks moved higher recently as the sector posted financial results that largely met Wall Street expectations. Additionally, a cooler-than-expected September retail inflation report fueled hopes for an interest rate cut in October.

The softer retail inflation data appears to have confirmed market expectations that the Federal Reserve may soon ease monetary policy. Lower interest rates generally make real estate investments more attractive by reducing borrowing costs, which can further boost real estate stock performance.

Most real estate companies reported earnings that either met or exceeded analyst estimates, providing additional support for the sector’s gains. Notably, Plymouth Industrial REIT is set for acquisition, highlighting ongoing consolidation in the industry.

Meanwhile, several firms, including Getty Realty and Community Healthcare, announced dividend increases, signaling confidence in their financial health and positive corporate momentum.

### Related Stocks
– XLRE — The Real Estate Select Sector SPDR® Fund ETF
– VNQ — Vanguard Real Estate Index Fund ETF Shares
– IYR — iShares U.S. Real Estate ETF
– REM — iShares Mortgage Real Estate Capped ETF
– REZ — iShares Residential and Multisector Real Estate ETF

**Quick Insights**
– Cooler retail inflation raised hopes for rate cuts, potentially boosting real estate stocks.
– Earnings largely met or beat expectations across the sector.
– Plymouth Industrial REIT acquisition underway.
– Dividend increases announced by Getty Realty and Community Healthcare.

Stay tuned for more trending news and in-depth analysis on the real estate market and related sectors.
https://seekingalpha.com/news/4508426-real-estate-stocks-advance-as-october-rate-cut-odds-rise-earnings-meet-wall-street-expectations?utm_source=feed_news_all&utm_medium=referral&feed_item_type=news

Taylor Toppled: Swift’s “Life of a Showgirl” Beaten on iTunes Album Chart by Brandi Carlile, Singles Chart by Megan Thee Stallion

Taylor Swift has been toppled—at least on the iTunes chart. Her album, *Life of a Showgirl*, which has sold an impressive 4.3 million copies, is no longer holding the number 1 spot on the iTunes album chart. Additionally, her single “The Fate of Ophelia” has dropped to number 2 on the iTunes singles chart.

The new number 1 album is Brandi Carlile’s *Returning to Myself*, while the new number 1 single is Megan Thee Stallion’s “Lover Girl.”

According to HitsDailyDouble.com, *Showgirl* sold 199,000 copies this past week, representing a 41% drop. Despite this decline, the album is far from finished and could finish with close to 5 million total sales in the coming months.

To put things in perspective, it’s as if every person in San Francisco—which has a population of about 4.5 million—owned some iteration of the *Showgirl* album. That’s roughly equivalent to the entire population of the country of Panama. (Remember when Trump was focused on the Panama Canal?)

The *Showgirl* vinyl LP also remains the best-selling record on Amazon.com.

Taylor Swift continues to hold strong on the Spotify top 15 streaming chart, with fans seemingly pressing play repeatedly all day long. This success comes despite the album including a number of songs borrowed from other artists—well, who cares? Just enjoy the music!

**PS:** Looking for a cool pop album by a female artist? Check out Lily Allen’s *West End Girl*. It will blow your mind. For a male artist, try Tame Impala’s new record—they are so much better.
https://www.showbiz411.com/2025/10/25/taylor-toppled-swifts-life-of-a-showgirl-beaten-on-itunes-album-chart-by-brandi-carlile-singles-chart-by-megan-thee-stallion

“Backbone of the establishment”: College football mascot Pudge the Cat comforts grieving a son, saves his team, and goes viral

Fans of college football, cats, and especially both are in love with Pudge, the exotic shorthair who tours with the Bowling Green Falcons. The flat-faced feline belongs to starting long-snapper George Carlson and has been dubbed their official mascot since rising to online stardom in August 2025.

### Meet Pudge the Cat, Emotional Support Mascot

Carlson first met Pudge after doctors diagnosed his mother, Cristen, with stage four ovarian cancer in 2021. The young long-snapper was particularly close to his mother, and the news was devastating enough to interrupt his football career, according to ESPN. Cristen raised her son on a small farm and constantly brought home animals to care for, including cats. Carlson had a special affinity for the flat-faced ones like Persians and exotic shorthairs.

While still fighting her illness, Cristen went out and adopted Pudge for her son in 2023. The following year, Cristen sadly passed away due to complications from the cancer—but Carlson still had Pudge by his side.

### Pudge Boosts Team Morale and Goes Viral

Last August, after a rough practice, Carlson brought Pudge into the locker room, where the cat instantly improved morale. The resulting Instagram reel went viral, set to the sound of the Jet2Holiday meme.

The caption read: “Fall camp so rough we got a locker room cat.” Fans flooded the post with love for Pudge.

Comments included:

– “Might come to homecoming after 9 years just to see this cat,” said @uvtides.
– “Cat you mean backbone to the establishment,” wrote @ryannemarieorosco.

### Pudge Becomes a Star

In the weeks after Pudge went viral, he received his own line of merchandise, gained a dedicated security escort, and appeared in EA’s College Football 26 as the “Star of the Week” in early September. At this point, he likely has more name recognition than any of Bowling Green’s players.

On September 20, three different college football organizations joined forces with Pudge’s official Instagram account to post photos of the cat on the field at Louisville. Pudge was safely tucked in his bubble carrier backpack, strapped to a large man wearing a hat labeled “PUDGE SECURITY.” It’s clear: don’t mess with the star.

### A Humble Celebrity

Thankfully, Pudge hasn’t let the fame go to his head. He regularly greets fans for selfies at tailgate parties and even participates in the game-day Simba cam, allowing handlers to lift him for a better view.

Interviews with the feline tend to be one-sided, but in early October, Steve Hartman of CBS News profiled Pudge and credited him with turning the team’s luck around. The adorable cat has helped bring back fans, filling stadium seats with cat lovers.

“Home game attendance is up almost 60 percent this year,” Hartman reported. “That’s the largest increase of any Division One school in the country.”

“No doubt due in part to the long-snapper and the long napper, who have given everyone in this community a reason to cheer.”

On October 11, the Falcons managed an incredible rally to keep the Battle of I-75 Trophy from their rivals—an achievement fans are sure to celebrate alongside their new favorite mascot, Pudge.

*The internet is chaotic—but we’ll break it down for you in one daily email. Sign up for the Daily Dot’s newsletter [here](#).*
https://www.dailydot.com/news/college-football-mascot-pudge-the-cat/

BigBear.ai (BBAI) Stock Jumps 11% Following Chicago O’Hare Security Partnership

On October 24, BigBear.ai saw a massive surge in trading volume, hitting nearly 293 million shares traded—a 216% increase from its normal levels. The stock briefly touched $9.39 on October 14 before settling back, though it remains well above the levels seen before recent announcements.

BigBear.ai has also been making strides in civilian infrastructure. On September 11, the company launched its veriScan biometric system at Nashville International Airport. This expansion continued on October 23 with a rollout at Chicago O’Hare, drawing significant attention. The facial recognition platform reduces international arrival processing times from 60 seconds to just 10 seconds per traveler, a claim supported by U.S. Customs and Border Protection data. The Enhanced Passenger Processing program confirms these improvements at airports nationwide. Kevin McAleenan, former CBP Commissioner, called the O’Hare deployment “a major advancement in securing and accelerating international arrivals.”

Beyond these headline developments, BigBear.ai has been actively involved in defense projects. The company collaborated with SMX Solutions on U.S. Navy maritime surveillance during the UNITAS 2025 exercise, highlighting its growing footprint in military applications.

### Financial Reality Check

Despite the upbeat stock activity and contract wins, BigBear.ai’s recent financial results paint a more challenging picture. The company reported Q2 2025 revenue of $32.5 million, down 18% year-over-year and significantly below analyst expectations, which hovered around $41 million. The quarter concluded with a net loss of $228.6 million, mostly due to one-time non-cash charges, though the sizeable loss remains concerning.

Management has since lowered its full-year 2025 revenue guidance to a range of $125–140 million, down from the prior $155 million target, and has withdrawn all profit estimates. Analysts interpret this caution as a response to uncertainties surrounding federal government spending.

On a positive note, BigBear.ai ended Q2 with approximately $390 million in cash—equating to over $2 per share—and maintains a contract backlog of $380 million. While this backlog suggests potential revenue growth as projects progress, timing remains uncertain. Investors will keenly watch Q3 earnings, scheduled for November 10, for signs of improvement in bookings and sales.

Operationally, the company faces hurdles: its net margin stood at a negative 269% in the latest quarter, fueled by declining revenue and mounting losses.

### Market Sentiment and Analyst Views

Wall Street remains divided on BigBear.ai’s prospects. The consensus rating is “Hold” with an average price target near $6.00 per share. H.C. Wainwright takes a more bullish stance, maintaining a Buy rating and an $8 target, citing the company’s strengthened balance sheet and anticipated boosts in defense spending.

Conversely, some analysts are bearish. Weiss Ratings assigns the stock a “Sell (D-)” grade, warning about the speculative risks of investing in BigBear.ai. Valuation metrics look stretched, as the stock trades at roughly 13 times projected 2025 sales—an expensive multiple for a company facing revenue declines and ongoing losses.

The stock price largely reflects optimism around future contract wins rather than current earnings performance.

Social media discussions parallel these mixed views. While some traders celebrated recent contract deals as a bullish signal, others focus on lowered guidance and sustained losses. Technical analysts have spotted potential for further upside: StockInvest’s AI analysis forecasts a 19% gain over the next three months, driven by momentum indicators and confirmed by volume patterns following a short-term “pivot bottom” on October 22.

### Risks and Competitive Landscape

BigBear.ai’s future success hinges on converting its substantial contract backlog into consistent revenue streams. Management has hinted that several larger contract awards are forthcoming. However, government programs often face procurement delays and budgetary uncertainties that could impede progress. Any setbacks in project execution might negatively impact the stock.

Investor concerns are also fueled by high insider selling, including shares sold by the CFO in late August, raising questions about management’s confidence in near-term prospects.

Competition in the defense and AI sector is intensifying. Established firms like Palantir and emerging players like Anduril are all vying for Pentagon contracts. In comparison, BigBear.ai’s $32.5 million quarterly revenue is modest versus Palantir’s billings in the billions, highlighting the vast scale gap despite some market comparisons to a “mini-Palantir.”

BigBear.ai’s story is one of promising technology and strategic wins shadowed by financial challenges and operational risks. Investors will be closely monitoring upcoming quarterly results and contract developments to gauge whether the company can capitalize on its pipeline and improve its bottom line.
https://coincentral.com/bigbear-ai-bbai-stock-jumps-11-following-chicago-ohare-security-partnership/

‘Surprise!’ Abby comes out to her 90-year-old grandfather

Abby Fink has always been close to her 90-year-old grandpa. As she began to get older, he started to become a bit more inquisitive about her personal life, which made things slightly uncomfortable since she wasn’t out to him.

Abby recalls,
“I’m pretty close with him. I call him every couple of weeks. Usually, we have a phone conversation and he asks how New York is, or school, or wherever we are. And in every single conversation he’s like, ‘Do you have a boyfriend? Do you have a boyfriend yet? Where’s your boyfriend?’”

Over Labor Day weekend, Abby took her girlfriend home to Minneapolis. At the insistence of her father, her girlfriend joined them for the family lunch with Grandpa.

After an awkward beginning, with Grandpa not knowing who Abby’s surprise guest was, Abby’s dad stepped in and began the conversation:
“[M]y dad is like, ‘This is actually Abby’s girlfriend.’ And she and I kind of both made eye contact at the same time, and we’re both like, ‘Surprise!’ at the same time, like, simultaneously. And everyone kind of chuckled, and then there was this long pause. We were all kind of, like, waiting for him to respond. And he just goes, ‘I love it!’”

And that was that.

This is Abby’s true LGBTQ story.

*“I’m from Driftwood,”* a collection of “lesbian, gay, bisexual, transgender and queer stories from all over the world,” appears weekends on LGBTQ Nation. For more true LGBT stories, or to share your own, visit *I’m from Driftwood.*
https://www.lgbtqnation.com/2025/10/surprise-abby-comes-out-to-her-90-year-old-grandfather-2/

Working Strategies: Job search best practices require discipline

To place an obituary in the Pioneer Press, please email the required information to obits@pioneerpress.com. Note that there is no option to place obituaries through the website. If you have any questions, feel free to contact our obituary desk at 651-228-5263.

**General Information to Include:**
– Your full name
– Address (City, State, Zip Code)
– Phone number
– An alternate phone number, if available

**Obituary Specifications:**
– Name of the deceased
– Obituary text
– A photo in JPEG or PDF file preferred; TIF and other formats are accepted. If there are any issues with the photo, we will contact you.
– Ad run dates

There is a discount for running an obituary more than one day, but this must be scheduled when placing the first ad. If a photo is used, it must run both days for the discount to apply. Please contact us for more information.

**Policies**

**Verification of Death:**
To publish an obituary, the name and phone number of the funeral home or cremation society handling the arrangements is required. We must contact them during business hours to verify the death. If the deceased’s body was donated to the University of Minnesota Anatomy Bequest Program or a similar program, their phone number is necessary for verification. Please allow extra time to contact them, especially during limited weekend hours. A death certificate may also be used for verification. Only one of these options is required.

**Guestbook and Outside Websites:**
We are not allowed to reference other media sources, guestbooks, or obituaries placed elsewhere when publishing in print or online. We may, however, include a funeral home website or a family email for contact purposes. Contact us with any questions.

**Obituary Process:**
After submitting your information, we will fax or email a proof for your review prior to publication. The proof will include the price and scheduled run dates. Please review it carefully and notify us of any changes before the deadline each day. We are not responsible for errors after final proof approval.

**Online:**
Changes to online obituaries can be handled by calling the obituary desk.

**Payment Procedure:**
Pre-payment is required before publication, according to the deadlines provided. After you receive and approve the proof, call 651-228-5263 to provide payment information.

– Credit Card: Payment accepted by phone only due to PCI regulations
– EFT: Check by phone (provide routing and account numbers)
– Cash: Accepted at our front counter Monday through Friday, 8:00 AM to 3:30 PM

**Rates:**
– Minimum charge: $162 for the first 10 lines
– Each line after 10: $12.20 (first run)
– Under 10 lines: minimum $162 charge
– Second run date: $8.20 per line, starting with the first line
– Each photo published: $125 per day

**Deadlines:**
Please adhere to deadlines to ensure your obituary is published on the requested day.

**Memoriam (Non-Obituary) Requests**

Unlike obituaries, memoriam submissions are remembrances of a loved one. Rates differ from obituaries. For more information, please call 651-228-5280 or email memoriams@pioneerpress.com.
Hours: Monday through Friday, 8:00 AM to 5:00 PM (closed weekends and holidays).

## Top 10 Best Practices for Job Search in a Tight Market

Today’s job market is deeply challenging for those seeking work, requiring job seekers to be more efficient and effective than ever before. Here are my top 10 best practices for job searching, updated for a tight market:

1. **Know Your Target.**
When searching, it helps to know exactly what you want. An effective job search target includes a job title or work area, an employer type (large, small, nonprofit, etc.), and an initial list of organizations known to hire for those roles.

2. **Know Your Audience.**
Generally, your audience is the person who would be your boss. Think about what this person needs and highlight those needs in your materials and interview answers. Don’t forget to emphasize your relevant soft skills.

3. **Balance Your Approach.**
Limit your online job applications. Some postings aren’t real, some systems may not process your materials correctly, and some jobs attract excessive applicants. If you’ve already sent dozens or hundreds of applications without success, try mixing in more person-to-person contact (aim for at least 50%).

4. **Keep Good Records.**
When networking, keep track of who introduced you and their company details. You likely won’t remember these details later if speaking to multiple people weekly. Good recordkeeping helps you follow up and build relationships.

5. **Capture the Posting.**
Don’t rely solely on URLs for job postings; links may break by the time of your interview. Keep a copy of the posting to reference what the employer requested.

6. **Track Your Numbers.**
Measure your job search by output (applications, contacts), not time spent. Many job seekers report long search durations but don’t track their activity, making it harder to assess progress.

7. **Focus on Employer Conversations.**
Almost no one gets hired without talking to their potential boss first. Aim to connect directly with the hiring manager or someone who can lead you to them. This focus accelerates your search.

8. **Analyze Your Numbers.**
Use data to improve your search strategy. Review monthly which methods result in positive employer meetings. Adjust your outreach quantity or quality if needed.

9. **Search Every Day.**
Consistent daily effort (an hour each weekday) is better than longer, infrequent sessions. Starting at the same time daily builds momentum, develops a job search mindset, and enhances efficiency.

10. **Set an End Date.**
Treat job search like a project with a deadline, not a never-ending task. Set a three-month target, increasing daily efforts and reviewing progress biweekly. If quality conversations don’t improve, seek outside help or reevaluate your approach.

While this focused, deadline-driven job search may feel intense, it’s more productive than an unfocused approach. It demands real-time action based on measurable results, helping you stay on track.

Next week, we’ll explore how to find contacts and employers offline—the key to an effective job search.

Amy Lindgren owns a career consulting firm in St. Paul. She can be reached at alindgren@prototypecareerservice.com.
https://www.twincities.com/2025/10/25/working-strategies-job-search-best-practices-require-discipline/

Sabrina Carpenter Sings “House Tour” Live For The First Time In Pittsburgh

Sabrina Carpenter is currently on tour celebrating her new album, *Man’s Best Friend*.

At ACL Fest, the pop star brought out Shania Twain and playfully “arrested” Djo as part of the “Juno” bit.

Then, on Thursday (Oct. 23), she gave a live debut of her song “House Tour” in Pittsburgh.
https://www.stereogum.com/2327752/sabrina-carpenter-sings-house-tour-live-for-the-first-time-in-pittsburgh/news/

Stream It Or Skip It: ‘My Hero Academia’ Season 8 on Crunchyroll, Where A Thrilling War Arc And Superpowered Storyline Conclude In This Beloved Anime’s Epic Final Season

After a year of waiting, fans of *My Hero Academia* can rejoice as the title returns for an eighth and final season on Crunchyroll starting this month. The sci-fi superhero adventure anime series wraps up the story of teen boy Izuku Midoriya (Daiki Yamashita), who aspires to become the number one Hero, despite being one of the 20% of humanity’s population born Quirkless.

In *My Hero Academia: Season 8*, we’ll witness the ultimate clash between Heroes and Villains as Izuku and his mentor, All Might (Kenta Miyake), take on Tomura Shigaraki (Kōki Uchiyama) and All For One (Akio Ōtsuka/Hiroshi Kamiya) to conclude the Final War arc and bid farewell to the characters and storylines that fans have come to know and love over the past nine years.

### MY HERO ACADEMIA SEASON 8: STREAM IT OR SKIP IT?

**Opening Shot:**
Petals fall from beautiful, blooming cherry trees as the voice of Izuku “Deku” Midoriya (Daiki Yamashita) narrates:
“The heroes declined, and the villains flourished. The odds of winning in a frontal assault were slim, and it felt like we were attempting to reel in a delicate line of string. That’s why we worked out a plan, split up our opponents, and tried to seize the advantage.”

A wrinkled hand reaches out before pulling back. “A powerful wind was raging,” Deku concludes, before a young, scarred hand catches an errant petal. “A powerful wind.”

### The Gist

Things aren’t looking too great for our heroes as Season 8 begins. Season 7 ended with America’s number one Hero, Star and Stripe (Romi Park), sacrificing herself in a battle against Tomura Shigaraki (Kōki Uchiyama), and gecko-like Villain Spinner (Ryō Iwasaki) helping Shigaraki regain full control of his body. Additionally, Villain Himiko Toga (Misato Fukuen) sacrificed herself to save young Hero Ochaco “Uravity” Uraraka (Ayane Sakura).

Now, at the start of Season 8, Deku and Shigaraki are deadlocked in a brutal battle. Toga’s many clones of Twice (Daichi Endō) are overpowering and outnumbering the Hero forces while simultaneously weighing down their “Coffin in the Sky.” Meanwhile, the U.A. student duo of Tenya “Ingenium” Ida (Kaito Ishikawa) and Shoto Todoroki (Yūki Kaji) are en route to stop Villain Dabi (Hiro Shimono)—now revealed to be Toya—from causing major destruction as his thermal energy rises to critical levels following a clash with his father, Endeavor (Tetsu Inada).

But the centerpiece in this first episode is one last big fight between longtime enemies: Japan’s former number one Hero, Toshinori Yagi, AKA “All Might” (Kenta Miyake), and the 200+ year old Quirk-stealing Villain who forced him into early retirement, the dastardly All For One (Akio Ōtsuka/Hiroshi Kamiya).

As the last bastion of the Heroes’ defense able to stand against All For One, All Might uses an assistive mechanical suit to overcome his now Quirkless state. He emulates various Quirks and attacks of his students at U.A. to stall and de-age All For One enough to take him out of the fight.

While this intense battle unfolds, another fight occurs hundreds of miles north. U.A. student traitor Yuga Aoyama (Kōsuke Kuwano) stands as the unlikely last hope to defeat Tartarus jailbreaker, mass murderer, and corpse collector Villain Kunieda (Tatsumaru Tachibana). When “Invisible Girl” Toru Hagakure (Kaori Nazuka) comes to his aid, they just might have a chance to save the Heroes from Kunieda’s life-force-stealing evil flowers.

Get ready for plenty of surprises, epic showdowns, and emotional moments as *My Hero Academia* officially comes to an end.

### What Shows Will It Remind You Of?

*My Hero Academia* calls to mind other fight-filled anime series revolving around the battle between Good vs. Evil (and the grey areas in between), such as *Naruto*, *Jujutsu Kaisen*, *Demon Slayer: Kimetsu no Yaiba*, *Hunter x Hunter*, and of course, *My Hero Academia: Vigilantes*.

### Our Take

The first episode of *My Hero Academia: Season 8* is an electrifying beginning-of-the-end that carries the gravitas, energy, and thrills you would hope for—and expect—from a popular show’s final season.

Even with moments of recapping previous events and over-the-top dialogue, this episode flies by and keeps you on the edge of your seat from the start. From smooth animation and eye-catching visuals to moving moments that tug at your heartstrings and humorous lines that break the tension of this sometimes grim, deadly war arc—the across-the-board amazing, evocative voice acting work pulls you in and gives you goosebumps as it honors the characters and story that came before while building toward an unforgettable finish.

There is an earnestness baked into the very DNA of this series that, even in its cornier bits, makes the show ultimately feel winning, charming, and human. It’s an absolute (Detroit) Smash!

### Sex and Skin

None.

### Parting Shot

All For One has managed to recover from All Might’s attacks and closes in on the older hero, ready to make his finishing move and erase that ever-present smile for good—when suddenly, the villain is frozen in his tracks, unable to move.

“Blood runs red for everyone,” we hear, before witnessing the return of the big *My Hero Academia: Season 2* villain, Hero Killer: Stain (Gō Inoue), who now fights alongside All Might and the heroes.

Also, a post-credit scene reveals Aoyama planning to work alongside Hagakure to free the heroes from Kunieda’s flesh-eating plants as his last act as a U.A. student.

### Sleeper Star

Undoubtedly, Kenta Miyake as All Might. Even on death’s door with the stakes impossibly high, All Might retains a positive attitude, belief in humanity, and sense of humor—all conveyed through both the dialogue and Miyake’s masterful vocal performance.

### Most Pilot-y Line

There are several All Might lines to choose from (it’s just in his nature as a slightly sappy, catchphrase-slinging superhero), but this one, directed to All For One, particularly stands out:

“I heard Shigaraki’s hatred has affected you. Then you can’t ignore me, can you? Why? Because I am here!”

Get ready to stream *My Hero Academia: Season 8* and experience the thrilling conclusion to a beloved saga. Don’t miss it!
https://decider.com/2025/10/25/my-hero-academia-season-8-crunchyroll-review/

10 JRPGs That Suck To Platinum

JRPGs That Suck to Platinum: When Completionism Ruins Great Games

In my teen years, I bought an unofficial Final Fantasy VII guide, which taught me how to raise a Gold Chocobo, get everyone’s Level 4 Limit Break, and the best strategies to face Emerald and Ruby Weapons. That changed everything for me. Since then, I hardly ever played a JRPG without a guide by my side.

I didn’t use it to learn the best way to beat a boss or the optimal route; I figured those out myself. I used walkthroughs to avoid missing collectibles or obscure sidequests, for instance. However, as time went on, we got Achievements and Trophies, which only reinforced my urge to do everything a game offered or to tackle its toughest challenges head-on.

But then again, not all JRPGs deserve the time invested in them. In this list, I’ll show some JRPGs that simply suck to platinum. My only criterion is that they must be inherently good games, but whose experience is soured if you give in to your completionist addiction. Just one game per franchise to keep things varied.

10. Trails in the Sky SC: Returning To Liberl

This is not based on Trails in the Sky SC Evolution for PS Vita (which I heard has an even nastier trophy list), but on the Steam version, which has achievements. I 100%-ed it, and the only reason I managed to was because I followed a step-by-step, ultra-detailed walkthrough by my side. Otherwise, nah.

Trails in the Sky SC, much like its first game, is way too linear. Once you complete a chapter, that’s it. You can’t go back to finish missed Bracer requests or collect chests. That means you can kiss goodbye to the achievements for opening all chests and earning maximum BP.

To be fair, playing while hunting for achievements doesn’t necessarily derail your experience from a casual playthrough. If anything, it can even enhance it, since you’ll be doing everything the JRPG offers, and if you know how Trails’ worldbuilding works, you’ll want to do everything and talk to everyone.

However, it sucks because, if you’re anything like me, you’ll get obsessed with checking if you’re completing every request, picking the right choices, collecting all chests, and cooking all recipes. That constant back-and-forth between the guide and your progress can take away the genuine experience, turning enjoyment into a chore rather than entertainment.

9. Granblue Fantasy: Relink — Excessive Grinding

I didn’t know what to expect from Granblue Fantasy: Relink, and maybe that’s why it felt like such a pleasant surprise. I loved my time with it so much that I kept farming in the endgame just because, something I rarely ever do in games.

I started playing with friends, doing co-op missions, unlocking and leveling up every character, and it was a blast. It became my comfort game. Since I played it early, I didn’t know how tough its trophies would be, but I did know I had to get all weapons, which I thought were found in stage chests. But I was wrong.

The last weapons required for the trophy, the Terminus, were obtained by finishing The Tale of Bahamut’s Rage quest. The problem was that their drop wasn’t guaranteed, and you needed every character’s Terminus weapon, meaning endless repetition of the same quest over and over again.

This is a grind-heavy game, akin to Monster Hunter, I’d wager, so I know some of you didn’t mind the farming. But I did, mainly because I had to face the same boss with the same mechanics repeatedly, for I don’t know, more than a hundred times. It really soured my experience, and I never returned to Granblue Fantasy: Relink after getting the platinum.

8. RAIDOU Remastered: The Mystery of the Soulless Army — New Game+ Locked Difficulty

There are a few JRPGs that only unlock their hardest difficulty once you finish the game, and some of them have trophies that require completing the game on this difficulty, but not quite. It means you can play the game on the easiest setting and then switch to the hardest one before the final boss, and the trophy will still pop. That’s the case with Raidou Remastered: The Mystery of the Soulless Army (and most recently, Digimon Story Time Stranger).

I don’t know if that was the intended experience or if someone fumbled the requirements and just let it be, but it works. Fortunately, because having to replay a game is one of the things I hate the most.

I reviewed Raidou Remastered for DualShockers, and yeah, it was a fine game. I’d be more than happy to just play it and move on. However, I was writing a guide on how to get a demon that’s only available in NG+, and to do so, I had to replay half the game.

Since I had already invested that much, why not keep going, right? Before a recent patch, Raidou’s NG+ reset your level, weapons, and items. The only thing that carried over was your Devil Chart, which, fair enough, summoning a level 80 demon was enough to trample most of the game.

However, for the final boss (on the hardest difficulty), it wasn’t enough. I had to farm all the way back to a high level just to avoid dying in one hit. When I finally did, I just wanted it to be over. Never have I deleted a game so fast after a platinum popped.

7. Rogue Galaxy — Way Too Tryhard

Rogue Galaxy is considered one of the PlayStation 2’s hidden gems. Level-5 gave it their all, and while I think it tries a bit too hard with the number of mechanics it offers, it’s a good JRPG, so much so that it received a remaster for modern consoles. With new HD graphics also came a trophy list; a very annoying one, by the way.

This is by far one of the most tedious platinum hunts I’ve ever done. You know how I said Rogue Galaxy is tryhard because it tries to introduce so many mechanics? Yeah, most of them have no real depth, like the factory or the Insectron tournament, but you’re not forced to engage with them. Or are you?

Yeah, you are, in case you’re chasing that sweat-soaked platinum. Not only do you have to hunt for every factory blueprint and craft every item, but you also have to win the slog of the Insectron tournament and complete the Ghost Ship, the hardest stage in the game.

Even though it’s a post-game secret area, you can confidently finish the Ghost Ship around level 65-70. So why the hell did the game decide to include a trophy for taking a character to level 99? There’s no reason whatsoever to do this other than artificially inflate the playtime.

I had completed everything it wanted me to, but I still had to walk in circles, fight random battles, and earn puny experience to get my Jaster Rogue to level 99. I must’ve finished an entire Netflix series while doing it.

6. Digimon Story: Cyber Sleuth — I Hate Medals

This is an open letter to the developer who thought finding medals in Digimon Story: Cyber Sleuth was a fun and worthy activity for our time as fair and honest players. It’s not, and I demand my time invested back.

In Cyber Sleuth, you can find some Digimon Medals throughout your journey. There are 500 in total, and you need to grab them all. 99 of those are non-guaranteed enemy drops, meaning you have to farm them repeatedly until the medal drops.

To make things worse, 300 of them come from gacha machines. Once you interact with a gacha machine, you pay a fee and get a random medal. Each of the ten machines in the game houses 30 medals.

You see where I’m going? You have to mindlessly spam these machines until you get all 30 different medals because, guess what, you can and will get repeated ones from them. Who in their sane digital mind thought this was a fun task?

It’s literally spamming the same button over and over again, waiting for the right medal to appear for a mind-boggling amount of time. I only did it because I was broke at the time and couldn’t afford other JRPGs.

5. Kingdom Hearts Final Mix — No Light Or Friends Here

Truth be told, other Kingdom Hearts entries like Chain of Memories and Dream Drop Distance have a more boring trophy list, but since I’m aiming for inherently good games, I preferred going with the remake of the first Kingdom Hearts.

Final Mix added a plethora of new content, including cutscenes, enemies, abilities, Keyblades, and, yeah, trophies. Much like every other Kingdom Hearts found in the collection, you basically have to do everything in the game — from completing Jiminy’s Journal to winning all the Cups and earning an S Rank in the highly entertaining Gummi Ship missions.

My biggest gripe with Kingdom Hearts Final Mix, though, lies in two specific trophies: completing the game in under 15 hours and clearing it without changing equipment.

I have nothing against speedrunning and love watching streamers do it, but these two are basically the antithesis of an RPG. You play an RPG to progress, which not only means leveling up and learning new skills but also buying and finding new equipment to empower your characters.

Also, RPGs are famously long games. You want to take your time, so speedrunning feels counterintuitive. But there you have it, Kingdom Hearts asking you to do both.

I did it in the same playthrough, on Beginner difficulty. Not fun, not challenging, just… sucks.

4. Tales of Symphonia — Not Even Kvothe Has That Many Titles

Every 60+ hour JRPG that asks you to replay the entire game just for trophies is disrespectful. There are a few exceptions, like when a game unlocks a new mode or challenges that justify a New Game+, but that’s the exception rather than the rule.

To be honest, I could be talking about most Tales of games here, but I’ll focus on Tales of Symphonia since it’s one of my favorites. Still, I don’t love the game enough to warrant four or five playthroughs just to get a platinum. I value my time, and I believe Lloyd does too.

Several Tales of entries introduce character titles with different mechanics depending on the game. There are various requirements to unlock these titles, and that’s where the most annoying part of Tales of Symphonia‘s trophy list lies.

You have to unlock them all for every character. Some titles are locked behind character affection levels that trigger a specific scene in the game, meaning you have to manipulate said characters’ affection, reach that scene, unlock the title, finish the game, and start a New Game+ carrying titles, repeating the same drill over again with other characters. It’s simply not worth it.

3. Persona 3 Portable — Optimizing Your Schedule

I’ve heard that Persona 4 Golden has a remarkably hideous platinum run, but since I haven’t played it yet, I went with Persona 3 Portable. You know the gist: any game with a time limit is packed with missables, meaning you should prepare diligently before starting a playthrough if you want to avoid replaying it.

The major problem with Persona games is that they usually require you to max every Social Link to grab that shiny platinum trophy. While it sounds straightforward, it also strips the player of the agency to choose which activities to take part in.

Should you work for money, improve your charisma, or try to bond with a drunk monk? Or are you self-conscious because you don’t know if you just missed the cue to max everything you could? That’s when the walkthrough comes in, right as any personal decision-making goes out the window.

Okay, I never self-inserted myself into Makoto Yuki, but I still wanted to give the snarkiest answers to Tanaka. But since I was platinum hunting, I couldn’t. So I just stuck to the well-trodden path of what worked most efficiently, in the shortest time possible, and focused on strengthening my Personas to face the insane secret boss.

2. Final Fantasy VII: Rebirth — Minigames Trophy Hunting

I’ll take Hamaguchi’s side on this. The director said he doesn’t believe Final Fantasy VII: Rebirth is too long, just that players have too much to play these days.

I understand those who dislike Rebirth‘s minigames, but they’re so charming and quick that they don’t exactly harm your experience. That is, unless you’re hunting for the platinum trophy. Because if you are, the minigames will become public enemy number one, surpassing even Shinra.

Good grief, I can handle getting my ass kicked hundreds of times in the combat simulations, but achieving the highest rank in every minigame just to fill Johnny’s hotel is exhausting. Desert Rush, G-Bike, Chocobo Glide, goddamn Cactuar challenges — those are just a few among the immeasurable number of minigames in Rebirth.

It simply sucks because I don’t feel like those minigames honor my RPG skills like secret bosses do; they just bloat the gameplay. For the love of Aerith, if you enjoyed Final Fantasy VII: Rebirth and are thinking of extending your playtime by hunting every trophy, I beg you to reconsider. Don’t taint your experience of one of the best JRPGs out there with such unnecessary endeavors.

1. Eiyuden Chronicle: Hundred Heroes — Hundred Hours Wasted

Look, I love Suikoden II, and I jumped out of my chair the first time I saw the Eiyuden Chronicle: Hundred Heroes announcement trailer. Learning that it was being made by Suikoden’s original creator and scriptwriter was enough to make my expectations soar higher than they should’ve — but it is what it is.

I played the spinoff Eiyuden Chronicle: Rising first. Had a mildly good time with it, then jumped into Hundred Heroes. Did I love it? Not necessarily. But I did like it. It’s a solid and contemporary take on a 90s JRPG design formula, with all the caveats and no quality-of-life improvements.

Then I had the brilliant idea of going for the platinum trophy, and oh boy, what a mistake. I started working on the trophies one by one, unaware of what awaited me, and that was enough to trigger the sunk cost fallacy in me. I had already spent 80 hours, so what were 20 more, right?

The problem is that almost 20 of those were spent on the same stupid card minigame. A minigame that isn’t even fun, mind you. It’s the same thing over and over again, but the game thought it was a good idea to make you beat all 120 recruitable characters for a single trophy.

There are other grind-heavy trophies and a few more tied to minigames (JRPG’s Achilles heel right there), but nothing tops this stupid card minigame. If you want to cherish and respect Suikoden’s legacy, avoid Eiyuden Chronicle: Hundred Heroes‘ platinum trophy at all costs.

https://www.dualshockers.com/jrpgs-that-suck-to-platinum/

New York law mandates police must take guns in domestic violence calls

The new law requiring New York law enforcement to briefly seize firearms when responding to domestic violence calls has sparked criticism from gun rights supporters.

Opponents argue that the measure infringes on Second Amendment rights and may lead to unintended consequences. Supporters, however, believe the law is a necessary step to enhance public safety and prevent potential violence in domestic situations.

As the law takes effect, debates continue over its impact and effectiveness in addressing the complex issue of domestic violence.
https://www.timesunion.com/capitol/article/new-york-domestic-violence-guns-21117637.php