Where to find ginger in the monastery – Kingdom Come: Deliverance 2

During the **Maddening Pain** side quest in the *Mysteria Ecclesiae* DLC for *Kingdom Come: Deliverance 2*, you will need to find some ginger to prepare a special concoction. Typically, ginger is something you would purchase from a shop. However, since there are no shops within the monastery, you’ll need to look elsewhere to find it.

**Where to Find Ginger in the Monastery**

The good news is that you can find an ample supply of ginger inside the monastery itself. Head to the infirmary and look for the alchemy room at the back. To the right of the door to this room, there is a cabinet filled with various supplies.

Open the cabinet, and you will find plenty of items such as charcoal and an assortment of dried herbs. Thankfully, ginger is among them.

Once you have obtained the ginger, you can proceed to make the potion for Maddie. But be cautious—make sure to craft the potion before completing the **Anamnesis** quest. If you finish the Anamnesis quest first, you will no longer be able to complete the Maddening Pain quest.

By following these steps, you’ll be able to successfully gather ginger and advance in the Maddening Pain quest without any issues.
https://www.shacknews.com/article/146774/where-to-find-ginger-at-monastery-kingdom-come-deliverance-2

Phoenix Suns Get Crushing News After Latest Jalen Green Update

Unfortunately for the Phoenix Suns, guard Jalen Green’s comeback has been cut short once again. After returning from an early-season hamstring strain with a 29-point debut, Green is expected to miss the next four to six weeks after re-injuring his right hamstring in Saturday’s 114-103 win over the Los Angeles Clippers, according to ESPN’s Shams Charania.

The 23-year-old guard exited late in the first quarter, clutching the same hamstring that sidelined him for the Suns’ first eight games. Trainers helped him off the floor as he put little weight on his right leg—just seven minutes into his second start for Phoenix.

A Painful Repeat of a Promising Return

Green’s debut against the Clippers two days earlier had Suns fans buzzing. The former Houston Rockets guard shot 10-for-20 from the floor, drained six 3-pointers, and looked like the explosive scorer Phoenix envisioned when acquiring him in the Kevin Durant trade. But 48 hours later, his momentum ended abruptly.

Green had two points before grimacing in pain after driving into the lane and immediately reaching for his hamstring.

“As soon as you see JG go out, you just feel for him,” head coach Jordan Ott said. “He worked so hard to get back. Highs and lows of sports in 48 hours.”

Teammate Royce O’Neale said Green was in good spirits after the game, while Collin Gillespie added, “It was tough to see after how hard he fought to get back.”

Suns Stay Hot Without Green

Even without Green, Phoenix rolled. The Suns built a double-digit lead and never trailed again, improving to 6-5 after a 1-4 start. The win marked their fifth in six games, showing improved chemistry between Devin Booker, Dillon Brooks, and the rest of the rotation.

Booker, who has dealt with his own hamstring injuries, empathized with his backcourt mate.

“It’s tough. I’ve definitely been through it,” Booker said. “We’re going to rally around him. His debut the other night was off the charts.”

Phoenix carried that energy into its next game, a 121-98 blowout over the New Orleans Pelicans on Monday night, extending its winning streak to two while Green began recovery.

A Lingering Issue

Green’s hamstring problems began in training camp, when he strained the muscle before the preseason opener against the Lakers. He then reaggravated it during the team’s trip to China for two preseason games against the Nets, forcing him to miss the Suns’ first eight regular-season contests.

Despite that, his Nov. 6 debut performance briefly reignited optimism.

“I was so excited, I couldn’t even sleep,” Green said afterward. “I told the guys I couldn’t even get my pregame nap in.”

The setback is especially frustrating given Green’s durability — he played all 82 games in each of the past two seasons with Houston.

“There’s some good in there,” Booker said. “We saw a glimpse of what we can be together, but the priority is making sure he’s fully ready next time.”

If history is any indication, Green’s work ethic should speed up his recovery. But for now, Phoenix will have to stay patient — and hope the next comeback sticks.

https://heavy.com/sports/nba/phoenix-suns/phoenix-suns-get-crushing-news-after-latest-jalen-green-update/

Dune: Prophecy season 2 expands with a higher episode count and multiple new cast members

For starters, *Dune: Prophecy* season 2 will run for eight episodes instead of six, marking a 33% increase in content. This expansion comes alongside the announcement of several new cast members drawn from a number of A-list TV series.

The new cast includes Indira Varma, best known for her role as Ellaria Sand in *Game of Thrones*; Ashley Walters, who received an Emmy nomination for his performance in *Adolescence*; and Tom Hollander, who portrayed the cunning conman Quentin in *The White Lotus* season 2.

Set 10,000 years before the events of the original *Dune* book series and its ongoing big-budget movie adaptations helmed by auteur filmmaker Denis Villeneuve, *Dune: Prophecy* focuses on the Harkonnen family—the nemeses of *Dune* protagonist Paul Atreides—and the foundation of the mysterious Bene Gesserit order.

Though *Dune: Prophecy* serves as a prequel and companion piece to the hit films, GamesRadar+’s reviewer had mixed feelings about the first season. While it occasionally delivered moments that stood up to Villeneuve’s masterful works, it largely fell short of the big-screen counterparts.

With the addition of more episodes and a deeper roster of characters, season 2 seems poised to explore the rich history of this expansive sci-fi universe even further. This world, created by Frank Herbert, spans nearly two dozen novels—including his six original *Dune* books—offering a vast canvas for storytelling.

Fans can look forward to an even more immersive experience as *Dune: Prophecy* dives deeper into the lore and intrigues that have made the *Dune* franchise a cornerstone of science fiction.
https://www.gamesradar.com/entertainment/sci-fi-shows/dune-prophecy-season-2-expands-with-a-higher-episode-count-and-multiple-new-cast-members/

1976 Mercedes-Benz 450SEL

**Exchange Rates**

You are bidding for this item in USD. This means that if you have the winning bid, you will need to make your payment to the seller in USD. It is your responsibility to check the current conversion rate. Please note that exchange rates may fluctuate between now and the due date of your payment after the end of the auction.

**Taxation**

If you are the highest bidder, you will also need to pay the seller any applicable taxes or VAT. Your bid may not include these amounts. Relevant details are provided in the listing, so please ensure you have read and understood this information before placing your bid.

Additionally, if you need to import the vehicle to your country, you may be responsible for import-related taxes.
https://bringatrailer.com/listing/1976-mercedes-benz-450sel-11/

Market Talk – November 11, 2025

ASIA: Mixed Movements in Major Asian Stock Markets

The major Asian stock markets experienced a mixed day today with both gains and declines recorded across the region.

– The NIKKEI 225 decreased by 68.83 points, or -0.14%, closing at 50,842.93.
– The Shanghai Composite fell by 15.84 points, or -0.39%, ending the day at 4,002.76.
– The Hang Seng index saw an increase of 47.35 points, or 0.18%, finishing at 26,696.41.
– The ASX 200 declined by 17.10 points, or -0.19%, closing at 8,818.80.
– Meanwhile, the SENSEX rose significantly, gaining 335.97 points.

Overall, the markets showed mixed sentiment as investors reacted to various regional and global economic factors.
https://www.armstrongeconomics.com/market-talk/market-talk-november-11-2025/

Northern lights possible in much of US amid severe storm watch: What to know

A massive solar flare and a severe geomagnetic storm watch are currently in effect, potentially bringing spectacular auroras to unexpected locations.

These captivating northern lights could be visible as far south as parts of California and Alabama. Skywatchers in these regions should keep an eye on the skies for a rare opportunity to witness this natural phenomenon.

Stay tuned for updates and prepare to experience one of nature’s most stunning light shows.
https://thehill.com/homenews/nexstar_media_wire/5600649-northern-lights-possible-in-much-of-us-amid-severe-storm-watch-what-to-know/

Do you have trouble pronouncing ‘Kali Uchis’? Turns out, you’re not alone

Analysis of internet search data has revealed an interesting finding: the “most mispronounced” word in California isn’t actually a word, but a name.

Even more intriguing, it’s not just any name—it belongs to a Grammy-winning singer and songwriter.

The research was conducted by Unscramblerer.com, a word unscrambling website. They analyzed Google Trends data to uncover the “most mispronounced words” from each state by searching for commonly searched pronunciation queries.
https://ktla.com/entertainment/do-you-have-trouble-pronouncing-kali-uchis-turns-out-youre-not-alone/

new era for DeFi or ‘a sad day for DAOs’?

Uniswap Founder Proposes Activation of Long-Awaited UNI Fee-Switch

Hayden Adams, the founder of Uniswap, yesterday announced his proposal to activate the long-awaited UNI fee-switch on the decentralized finance (DeFi) sector’s leading exchange. Widely expected to pass this time, the move would mark a significant milestone for DeFi — but not everyone is convinced.

### The Proposal

The proposal would see a portion of fees, which currently go to liquidity providers (LPs), redirected to the buy-and-burn of UNI tokens. For most pools, this would amount to one-sixth of the total fees, with some of the lower tiers contributing up to 25%.

As part of the initiative, 100 million UNI tokens will be burned to represent the amount that “would have been burned if fees were on from the beginning.” Additionally, sequencer fees from Unichain will also be directed towards the UNI burn. Other features under consideration include earning fees on external pools and capturing Miner Extractable Value (MEV) on the protocol.

Notably, the wildly unpopular front-end fees — which have generated almost $180 million for Uniswap Labs to date — will be abolished under this proposal.

*Read more: [Uniswap’s new trading fee neglects UNI holders]*

### Overcoming Past Challenges

Despite multiple fruitless attempts in the past, the UNI fee-switch has yet to be implemented. Legal concerns have often been cited as reasons for delay. Adams refers to this as “a hostile regulatory environment that cost thousands of hours and tens of millions in legal fees.”

However, the Trump Administration’s more permissive regulatory landscape may have helped ease earlier worries. Coming this time directly from founder Hayden Adams — who speaks as if the proposal is a done deal — it seems likely that the changes will be enacted following 22 days of governance proceedings.

*Read more: [To fee or not to fee? That is the question — does Uniswap have an answer?]*

### A New Era for DeFi

Adams states that the “proposal comes as DeFi reaches an inflection point.” Alongside the shift in regulatory approach, he praises decentralized platforms’ “performance and scale,” the mainstream adoption of tokens, and increasing institutional interest as key tailwinds pushing the sector forward.

Uniswap remains DeFi’s dominant decentralized exchange, with approximately $5 billion of total value locked (TVL) and over $100 billion in trading volume in the past 30 days. During that period, it generated $109 million in fees — which, at a minimum, would translate to around $18 million worth of UNI tokens burned, approximately 0.3% of its $5.7 billion market cap.

Estimates using annualized revenue put the figure closer to $38 million monthly revenue, placing the scale of this initiative alongside similar buyback and burn programs like those for PUMP and HYPE tokens.

The idea has garnered popularity within the DeFi community, with $30 billion liquid staking giant Lido also considering similar buybacks. This “anti-cyclical” mechanism would increase buybacks during bull markets and tighten spending during tougher times.

*Read more: [Uniswap Labs launches Unichain without UNI unanimity]*

### Criticism and Concerns

Competitors warn that the reduction in swap fees going to liquidity providers may lead to an exodus of liquidity, potentially worsening trade execution and opening up opportunities for rival exchanges.

More broadly, supporters feel the move signals a new era of confidence for DeFi. Bankless’ Ryan Sean Adams summarized the moment as Uniswap “[keeping] a promise” and “inject[ing] a little belief back into our jaded souls.”

*Read more: [TradFi tactics win on Uniswap v3 says BIS study]*

### “A Sad Day for DAOs”?

Adams’ proposal has not escaped criticism. While many celebrate a long-awaited milestone, others have expressed concerns about what the move means for decentralized governance as a whole.

Worries over the influence of large UNI stakeholders such as a16z and Binance have fueled accusations of “decentralization theater.” Critics are frustrated by what they see as a further transfer of power to Uniswap Labs, whose actions are not governed by token holders.

Under the proposal, foundation teams would transition to a legal entity structure under Labs — a shift described by some as an admission that “DAOs are inefficient at governing and allocating resources.”

In response, Adams states there is an “explicit commitment from Labs ensuring Labs does not pursue strategies that conflict with token holder interests.” He also insists that Uniswap’s “vision has always been to minimize the need [for Labs’ intervention] by relying on automation and protocol decentralization.”

Others speculate that Uniswap never intended to have a token in the first place, only launching UNI in response to 2020 competitor SushiSwap. The fee-switch proposal “basically reverts this; buyback and burn is the mostly simple, boring way to do so.”

*Read more: [Is Uniswap becoming more TradFi than DeFi?]*

The activation of the UNI fee-switch could represent a pivotal moment for Uniswap and the broader DeFi ecosystem, balancing innovation with governance challenges as the sector matures.
https://bitcoinethereumnews.com/tech/new-era-for-defi-or-a-sad-day-for-daos/

Lumines Arise review: Hip to make squares

Enhance has been making games for many years, but the team cemented its place on the gaming map with its unique blend of puzzle gameplay and stirring musical accompaniment. *Tetris Effect* remains a generation-defining reinvention of a classic franchise, and with that success under its belt, Enhance has now given the same treatment to *Lumines*.

## Making the Beat Drop

*Lumines Arise* follows much of the same formula that made *Tetris Effect* so memorable, delivering both a captivating puzzle game and a sublime musical journey. The gameplay revolves around creating 2×2 squares of the same pattern and keeping as much of the board clear as possible. Like the best puzzle games, the speed and intensity increase as the game progresses.

In Journey Mode, players navigate through five different sections, each requiring a certain number of squares to advance. While the early stages start off easy, by the fourth or fifth section, the available space shrinks considerably, ramping up the challenge.

While the puzzle mechanics are engaging on their own, *Lumines Arise* follows in *Tetris Effect*’s footsteps by wrapping the gameplay in breathtakingly beautiful visuals. The backgrounds feel immersive and diverse, featuring locations such as a remote beach, a snowy cabin, a tropical rainforest with head-bopping chameleons, a neon-lit bustling metropolis, and much more. Each stage is constantly active, moving in sync with the music—making it easy to get lost in the beat, occasionally to the point that your focus slips.

Even on Easy difficulty, *Lumines Arise*’s Journey Mode will test players, especially those unfamiliar with the Lumines formula who might assume making squares is a simple task.

## Visuals and Accessibility

While most stages balance visuals and gameplay beautifully, a few—like Mirror Ball and Digital Human—go heavy on dazzling effects. Although impressive, these can become distracting or overwhelming. Thankfully, *Lumines Arise* offers a comprehensive set of accessibility options to make the experience more comfortable.

These options allow players to reduce the intensity of visual effects, which can be especially helpful when playing in VR mode. Other modifiers help ease gameplay stress, such as toggles for automatic block dropping and a full No Fail option. Players can also adjust camera distance to minimize the visual impact of the playing field, aiding those sensitive to sensory overload.

Additionally, there are specific toggles to disable spiders and snakes for players with related phobias. Despite these extensive options, the game appropriately presents a photosensitivity warning at startup to inform players about the visual intensity they may encounter.

## Modes and Multiplayer

The core experience centers on Journey Mode, but *Lumines Arise* offers other ways to enjoy the game. Missions challenge players with specific objectives—whether clearing squares within a limited number of moves or more unconventional tasks. Some missions introduce playful twists, like falling towers or Tetris-shaped pieces, offering a fun nod to Enhance’s previous puzzle hit.

Multiplayer adds another layer to the experience, though with a limited selection of modes. The primary competitive mode, Burst Battle, tasks players with clearing as many squares as possible while sending garbage blocks to their opponent. Each player can customize their background and music track for a personalized match.

Another multiplayer option is the Leaderboard League, which features Time Attack challenges and a mode called Dig Down, where players race against a rising tide of blocks. While enjoyable, the multiplayer modes are somewhat limited and may lose their appeal over time.

What stands out about *Lumines Arise*’s multiplayer, and the game overall, is the strong sense of community it fosters. Weekend events gather the entire player base to participate in multiplayer challenges of their choosing. Every completed game contributes toward a worldwide goal—such as gathering Light to construct a giant Vision construct—with everyone earning rewards to customize their Pon avatar.

The multiplayer hub, main menu, and even Journey Mode endings all celebrate the players. NPC Pon avatars of everyone who has logged into the game appear throughout the menus, dancing and partying to the festive soundtrack.

## The Soundtrack: A Defining Feature

Music is undoubtedly *Lumines Arise*’s defining element. Composed by Hydelic, the soundtrack offers a parade of genres including techno, house, rap, and LoFi beats. The music perfectly complements the game’s moving Timeline, which erases completed squares, as well as the dynamic backgrounds.

Players aren’t required to play strictly to the beat—instead, the beat flows with them. When the music speeds up, so does the Timeline, adding a toe-tapping challenge that keeps gameplay exciting.

## Press Play

Like *Tetris Effect* before it, *Lumines Arise* is as much a musical experience as it is a puzzle game. Without its series of banger tracks, the game wouldn’t work half as well. Fortunately, *Lumines Arise* delivers on all fronts, making for an entertaining Journey Mode and engaging multiplayer sessions.

Enhance also offers a Playlist mode, allowing players to curate their favorite songs and backgrounds—a welcome feature for those who enjoy personalizing their experience.

As someone who has traditionally been more of a *Tetris* fan and less drawn to the *Lumines* series, I can confidently say *Arise* is an absolute triumph. Its visuals are among Enhance’s best, blending the strengths of both Unity and the company’s proprietary Synaesthesia Engine.

The game is wildly fun and unexpectedly challenging at times, but above all, it’s a relaxing pleasure. So sit back, let the visuals wash over you, and, most importantly—let the beat drop.
https://www.shacknews.com/article/146765/lumines-arise-review-score

Where to search the monastery cellar during the Anamnesis quest – Kingdom Come: Deliverance 2

During the **Anamnesis** quest in *Kingdom Come: Deliverance 2*, you will learn from Brother Celestine that his good friend, Brother Jaroslav, has been sneaking off to the monastery basement. This behavior is suspicious, as Jaroslav clearly does not want anyone to know what he is up to. Since Celestine doesn’t know exactly where Jaroslav has been going, it’s up to you to investigate and find out.

### Where to Search the Monastery Cellar

The monastery cellar extends nearly the entire length of the large building and has multiple entrances. No matter which entrance you use, your objective is to reach a specific point shown on the in-game map.

You might need to pick a couple of locks depending on your chosen route, but the easiest way is to enter through the kitchen stairs. From there, turn through the door opposite the room where the monks are secretly gambling. This path takes you straight into the cellar.

As you proceed, you will come across an area with spilled wine. Be sure to examine this carefully. Beyond some wooden beams, you’ll notice some footsteps on the ground. Follow these to discover a strange locked door.

Finding this door completes this part of the Anamnesis quest and reveals what Brother Jaroslav has been hiding.
https://www.shacknews.com/article/146744/where-to-search-monastery-cellar-during-anamnesis-quest-kingdom-come-deliverance-2