Man convicted of murder in Upper Peninsula crash that killed woman

**Man Found Guilty of Second-Degree Murder in Fatal 2021 Michigan Crash**

CHIPPEWA COUNTY, MI — A man has been found guilty of second-degree murder more than four years after a fatal crash that claimed the life of a woman in Michigan’s Upper Peninsula.

Tanner Dunbar Harrison was convicted on Friday, January 16, of one count of second-degree murder following a five-day jury trial, according to a joint press release from the Chippewa County prosecutor and sheriff’s offices.

Harrison was found guilty of driving recklessly and leading police on a high-speed chase that ended when he crashed into the vehicle of Katie Robinson, killing her.

“We all wish this tragic event could have been avoided. Tanner Harrison made that impossible by his actions,” Sheriff Michael Bitnar said in a statement.

### The Incident

The fatal crash occurred on the evening of June 17, 2021. Police were dispatched to M-129 near Pickford after receiving multiple reports of a reckless driver operating a Ford F-350 pickup truck.

Reports indicated that the driver, later identified as Harrison, had been running cars off the road and even threw a tire iron at one of the vehicles, according to the news release.

Deputies located the suspect vehicle on M-129 near 8 Mile and attempted to initiate a traffic stop. However, Harrison fled from the police, continuing to drive recklessly. Deputies recorded him traveling at speeds exceeding 90 miles per hour.

The pursuit ended when Harrison deliberately rear-ended Robinson’s vehicle. Robinson, who had just left work and was traveling northbound on Ashmun Street, was struck at approximately 88 miles per hour.

Tragically, Katie Robinson was pronounced dead at the scene.

### Community Response

Chippewa County officials extended their deepest condolences to Robinson’s family.

“Katie Robinson was a talented hockey player with the kindest soul, taken from this world far too soon because of Mr. Harrison’s actions,” the sheriff’s office said.

This conviction marks an important step toward justice for Robinson’s family and the community affected by this tragic event.
https://www.mlive.com/news/2026/01/man-convicted-of-murder-in-upper-peninsula-crash-that-killed-woman.html

EA Jumps Headfirst Into AI Hype Train Immediately After Acquisition

EA was only recently acquired by private investment firms, and the company is already positioning itself to go all-in on using generative AI as part of its development process. The publisher just announced a “strategic partnership” with Stability AI, one of the largest players in the generative AI space, to integrate their technology into EA’s development pipeline. This move was always part of the plan following the acquisition.

EA CEO Andrew Wilson made the company’s commitment to generative AI crystal clear last year, signaling that this technology will be key in cutting costs and recouping some of the $55 billion spent on the acquisition by private investors, including Jared Kushner’s Affinity Partners and Saudi Arabia’s Public Investment Fund.

### EA Is Trying Generative AI Again

This isn’t the first time EA has attempted to integrate generative AI into its development processes. Their existing chatbot model, ReefGPT, has reportedly had issues with hallucinations—generating erroneous outputs that can lead to costly and time-consuming errors in code.

Despite these setbacks, Stability AI and EA are making ambitious claims about how generative AI can improve creative workflows. They are deliberately emphasizing the importance of creativity in game development, seemingly ignoring the broader concerns about generative AI’s impact on artists and creatives across industries.

In their announcement, EA compares generative AI to traditional procedural automation found in games, such as real-time physics simulation and automatic pathfinding. However, this analogy misses the core issues many people have with generative AI technology.

Even previous attempts to integrate AI into EA’s games have met with limited success, to put it mildly.

### Industry-Wide AI Adoption

EA is not alone in its dedication to generative AI. The technology has become relatively common in the Japanese gaming industry. Blizzard has echoed EA’s optimistic rhetoric, stating generative AI can “free up more time for people to be creative.” Similarly, just recently, Krafton announced plans for a “complete reorganization” to become more fully reliant on AI.

Over the last year, there have been less obvious but widespread signs of generative AI’s influence across the games industry, indicating a broader shift toward this technology despite ongoing challenges and controversies.
https://www.dualshockers.com/ea-jumps-headfirst-into-ai-hype-train-immediately-after-acquisition/