How Gauntlet mode works – Battlefield 6: REDSEC

**Introducing Gauntlet: A Brand-New Game Mode in Battlefield 6**

Gauntlet is an exciting, free-to-play game mode introduced in Battlefield 6 with the REDSEC update. While it shares a space alongside the battle royale gametype, Gauntlet offers a completely different experience. Teams are still eliminated as the rounds progress, and there is an overall winner, but success in Gauntlet isn’t solely dependent on getting kills.

### How Gauntlet Mode Works

Gauntlet is a tournament-style gametype featured in Battlefield 6’s new multiplayer experience, REDSEC. In this mode, eight teams of four players each compete against one another to complete specific objectives.

The competition unfolds over four rounds, with the lowest scoring teams knocked out after every round:

– **Round 1:** 8 teams
– **Round 2:** 6 teams
– **Round 3:** 4 teams
– **Round 4:** 2 teams

To advance to the next round, your team must avoid finishing among the bottom two teams once the match ends. This can be challenging, as all teams compete simultaneously on the same map, striving to complete the same objective.

### Scoring and Objectives

Your team’s progress is determined by the points you earn, which vary depending on the current objective. Before each round begins, you’ll receive a brief overview of the new objective.

Objectives can differ from round to round. For example, sometimes you might need to collect and deliver data drives to a drone, while other times your focus might be on eliminating enemy players and protecting your high-value target.

Points are awarded for a range of actions including:

– Successfully collecting data
– Eliminating enemy players
– Surviving through the round
– Holding specific zones
– Other mission-critical activities

Mastering these objectives and earning enough points is key to advancing through the rounds and ultimately securing victory in Gauntlet mode.

Experience the thrill of intense team competition and strategic play by jumping into Gauntlet in Battlefield 6 today!
https://www.shacknews.com/article/146651/battlefield-6-redsec-gauntlet-mode-explained

ARC Raiders lead seems unconcerned that it’s launching between Battlefield & COD

This week marks a pivotal moment for Embark Studios with the launch of ARC Raiders. This new IP is a third-person extraction shooter set to release tomorrow, strategically positioned between the launches of Call of Duty: Black Ops 7 and Battlefield 6.

In an interview with The Game Business, shared by Eurogamer, Söderlund expressed his views on the timing of ARC Raiders’ release. He mentioned that he doesn’t believe there will be a strictly good or bad time for the game to come out. Regardless of criticisms about the release window, Söderlund emphasized that the most important thing is for the game to simply be released.

“There are easily arguments to both sides,” Söderlund explained. He is familiar with this dilemma from his time as CEO of DICE, recalling when Titanfall 2 launched between Battlefield One and Call of Duty: Infinite Warfare. Many believe that this timing affected the amount of attention the otherwise excellent FPS received during its lifetime.

However, there is also a case to be made that ARC Raiders differs significantly from Call of Duty and Battlefield, and as such, it might not have to compete as directly with them as Titanfall did. This unique positioning could work in ARC Raiders’ favor as it enters a competitive market.
https://www.shacknews.com/article/146566/arc-raiders-launch-call-of-duty-battlefield-patrick-soderlund